Indirect Light

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Indirect Light


Indirect light in a map, is any light source that is baked into the light maps.

Note: Reflections could be considered Indirect Lights, But I will explain that under the Rim Lighting section in the main menu under Lighting.


1. Ambient brighness/color and Diffuse Fraction/color


Ambient light

diffusefraction

sunDiffuseColor

contrastGain


2. Radiosity


radiosityScale

sunRadiosityScale

-MaxBounces


3. Point and Spot Lights


Creating and Placing Lights

Range, Color, and Falloff

Using Def Files

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